
I wish my brain was binary.
I’m a computer technician by trade, and a computer technician by hobby. I love computers. Here is the good stuff. The real stuff. The Techie Stuff.
Hardware
- My Computers – For those of you with a morbid fascination with my hardware.
- The Computer Museum – I collect old computers.
- Windows 3.11, On Steroids – Win311 never looked so good.
- Windows XP, On Life Support – Frozen molasses doesn’t come close.
Software
- Programming Projects – They may be crufty, but they work… sort of.
- How to Install Windows 95/98/ME From Scratch – Because anything more than Windows 98 is unnecessary… maybe.
Networks
- Net Stumbling – Free Internet? No, seriously?
- Link Speed Test, 500KB – Check your link speed.
Humor
- ShatteredWindows.com – Your life will never be the same.
Miscellaneous
- Retro Gaming – Take me back, Deja Vu.
Websites I’ve designed:
- Check out the website portfolio.
POVRay Distributed Rendering
All the models rendered on my Lego Page and the SPID were done in the following fashion:
- Most models were first built by hand with real Lego
- Models assembled on the computer using LDraw/MLCad
- Models converted from MLCad drawings to POVRay scene files using L3PAO, with the LGEO library
- POVRay scene files hand-edited to add special effects, camera angles, lighting, and glowing stuph
- POVRay scene files rendered on multiple Windows computers using POVRay 3.61 with the aid of SMPOV
- Final files converted into JPG for web viewing and drooled upon by the masses
- Step 3: Profit
Render Farm
Currently, the render farm consists of:
- “The Beast”: an Intel Core 2 Duo E4300
- the File Server: a Pentium D 805
The Lego renders are output as 1600×1200 24-bit 0.3 Anti-Aliased BMP files. On average they render in about 4-6 minutes. On one machine alone, it takes upwards of 20-30 minutes.
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