SIWG-TL-100
From SPID
The Schneider Independent Working Group Torpedo Launcher Model 100 is the first Matter Synthesis bombing ordinance system available to the Space Police. It is only found on the Galactic Peace Keeper Alpha Special Operations Fighter.
Design Specifications
- Energy Input: Electrical, Matter, Antimatter
- Ordinance Configuration: Low Yield Conventional RDX Warheads, High Yield Matter/Antimatter Warheads, Adaptive "Ping" Warheads
- Ordinance Compliment: 5 Torpedoes
- Launcher Layout: 2 in Forward Queue, 2 in Rear Queue, 1 in Synthesis Chamber
Launcher is entirely hollow. Synthesized torpedoes slide on Linear Induction Motor rails. The launcher can launch all 5 torpedoes forward, aft or a combination of the two. - Synthesis Rate: 1.9 seconds per Torpedo
- Individual Launch Rate: 1.98 seconds per Torpedo
- Queue Purge Rate: 0.5 seconds for 5 Torpedoes, less for fewer torpedoes
Ordinance Specifications
Due to it's Matter Synthesis nature, the ordinance of the Model 100 is peculiar to the model. Unlike conventional torpedo and missile launchers, which can take any ordinance that can fit the launcher, the Model 100 only fires that which it can synthesize.
- Ordinance Size: 34cm, spherical
- Speed: 3500 kph, variable
- Control: Each Model 100 torpedo is very versatile. A torpedo can be -- as is in normal situations -- controlled by the ship's computer guided by it's sensor, scanning and targeting systems, or it can be pre-programmed with a fixed target position and flight path.
- Propulsion: Each has a micro sized drive system, based on a conventional FTL system, compressing and expanding space dynamically to allow fast movement and corner-on-rails maneuverability. This drive system was chosen for two reasons: Conventional thruster based propulsion systems are not suited to space because they cannot properly deal with inertia, and they take up a great deal of space, making their matter synthesis less desirable. Matter Synthesized Torpedoes are not capable of self-induced FTL travel.
- Usage: The three ordinance types have very specific usage, and their use is controlled by Space Police regulations. Only pilots with Special Operations clearance are authorized to use Ping and Matter/Antimatter torpedoes.
- Low Yield RDX Torpedoes: Used against incoming ordinance, vessels, capital ships, stationary space targets and surface targets.
- High Yield Matter/Antimatter Torpedoes:
- Standard Configuration: Used against hardened targets, capital ships, large stationary space targets and large surface targets. The shockwave from a fully charged M/AM Torpedo can take out several incoming missiles and torpedoes at once. An analogy: These can easily destroy whole city blocks, and blow starcraft sized holes in armored capital ships.
- Penetrator Configuration: Used in tandem with one or several Low Yield RDX Torpedoes, these are relatively low yield directional explosion devices. They direct most of their explosive energy in a single direction towards a surface, usually a hardened surface like an armored bulkhead or wall. Once an opening has been blown in the surface, one or several Low Yield torpedoes follow through the opening, and explode inside the target, causing massive internal damage.
- HiPer Blast Configuration: A specialized torpedo, that when launched into a standard HiPer Array fireball causes said HiPer fireball to rapidly destabilize and explode outward, in similar fashion and effect as a large fusion weapon.
- All Configurations of M/AM Torpedoes synthesized by this system are classified as Weapons of Great Destruction.
- Adaptive 'Ping' Torpedoes: Used against enemy PEM shielding, minimal explosives. When passing through or impacting upon PEM Shielding, these torpedoes throw out an Electromagentic shock front. This front can be scanned and analyzed by onboard computer systems to gain information about the makeup of the enemy PEM Shielding. This information can be used to adapt weapons systems to penetrate the PEM Shields.
Information
- The Model 100 Torpedo Launching system is the first system to utilize Matter Synthesis. Previous bombing and anti-vessel systems required an on-board pre-loaded complement of ordinance. Once expended, no more ordinance is available until reequipped. The Matter Synthesis system allows the vessel to create torpedoes on the fly, limited only by the energy onboard.
- All modern <<federation>> Matter Synthesis based weapons are based on this model.

